| 3D animation is a more advanced graphical | | | | Map is required for manipulating the scheme or pattern |
| presentation with the help of computer and digital | | | | on the models. Texture Mapping is a way of controlling |
| displayers. Animations such as movies, presentations, | | | | the diffuse color of a surface on a pixel-by-pixel basis, |
| walk through, cartoon films, television advertisements | | | | rather than by assigning a single overall value. The |
| and web stuff (life on the Web or Internet) became | | | | graphic designer / character developer can achieve by |
| popular after people tasted 3D graphics. In general | | | | applying a color bitmap image to the surface. The color |
| Multimedia stuff such as 3D Illustration, AV | | | | patterns / scheme can also be generated by the |
| Presentations, Digital Video, 3D Medical & Scientific | | | | application itself to create a procedural texture. Finally, |
| Animations are very useful in real life application in | | | | the sequences are to be rendered for getting an |
| respective environments. | | | | output with compression. Rendering is the process of |
| Computer Graphics and Animations | | | | producing bitmapped images from a view of 3-D |
| 3D computer graphics / animations are different from | | | | models in a 3-D scene. An animation is a series of |
| 2D computer graphics / animations in that a 3D | | | | such renderings (taking a picture of the scene) each |
| representation of geometric data is stored in the | | | | with the scene slightly changed. |
| computer for the purposes of performing calculations | | | | 3D animation software features: |
| and rendering 2D images. The rendered images are | | | | 3D Modeler, TrueType font support, Import and modify |
| used for later display or for real-time viewing. 3D | | | | file formats, Export .3DS files, Built in 3D Object |
| graphics animations show the angle of camera or | | | | browser, Jointed character editor, Morph targets, |
| viewers, virtual shoot of aerial footage and put the | | | | Renderer for high quality, production quality images, |
| virtual reality 3D model into it perfectly so the 3D | | | | Create 3D scenes and animations and output .AVI |
| animation looks absolutely real. This is called motion | | | | movie files, .JPG and .BMP images, Supports textures, |
| tracking, which is when we track the exact motion of | | | | bump maps, soft shadows, spotlights, fog, and much |
| the real life camera that shoots the footage and that is | | | | more, Texture support for .BMP, .GIF, and .JPG format |
| replicated perfectly in 3D. The same effect is also | | | | files, Scripting language etc. |
| used often on the big screen where 3D animations are | | | | Standard Computer System Requirements from 3D |
| used to create movie scenes. | | | | Animation software: |
| Making of 3D Animations | | | | Windows NT4, Win95, Win98, WinSE, Win2K, or |
| The 3D animations are created based on a theme or | | | | WinXP, OpenGL accelerated graphics card with full |
| concept. The theme is expanded with more detail of | | | | ICD support, (ala GeForce), 64 MB memory, 128MB |
| the design; flow of the animations is called storyboards. | | | | recommended, or 256MB if you use WinXP, 300 MHz |
| The character and object design and development are | | | | Pentium, 5MB disk space. |
| the preliminary jobs for animators based on the | | | | AniBoom is involved in 3D Animation Workshop, |
| specification. Based on the storyboard direction further | | | | Competitions, Seminars and online info centers, where |
| key frames are to be developed. All the characters or | | | | you can learn about this beautiful medium, with a |
| objects are called 3D models that are data file that | | | | special eye for its use on the Web. You can learn |
| contain the information needed to view or "render" 3-D | | | | how to create 3D graphics and animation step by |
| objects. Key-framing is the process of assigning | | | | step, gain knowledge and experiences. AniBoom |
| values to parameters at specific moments in time that | | | | makes aware of aspirants on computer, software, |
| specifies frames in an animated sequence. A Texture | | | | technologies, process for making of 3D animations. |